package dviz.visualSystem.impl;

/*
 * Any animation object implements this function will be treated by the framework as a skybox. 
 * Which means the translation of this object relative to the eye point is always zero. 
 * This object doesn't need to be a static object, it could contain any other mapped 
 * animation object to put up a animated background
 * 
 */
public interface BackgroundObject {
	// A Markup Interface
}
